Tuesday, 19 January 2010
Reflexive Design-Tunnel Design
1 - Reflexive Design - Re-presenting Reality
Brief.
"Produce a short film for the IVT, which encapsulates an interpretation, or explores an aspect of perception and representation. We have primarily focused on visual perception, but you are welcome to consider all elements within the perceptual field. Through the lecture series you should develop an understanding of theoretical foundations of perceptual development and capacity - particularly those relating to the embodiment in perception: biological, physical, cultural, social, and environmental factors, which are active in visual processes."
IVT- Immersive Vision Theatre was origionally a Planetarium (built in 1967), it has now been developed into a 40 seat Immersive Vision Theatre (IVT). It is an instrument for displaying imaginary worlds in an immersive environment. The dome uses a fish eye lense to wrap video round the edges of the domes surface to create the visual capability of filling your whole perceptive view with the visualisations created and projected. When your whole perception is taken over with these videos you become part of its world, the visualisation becomes your environment.
Here an example of a video created for Domefest 2008. This video uses vibrant colouration on a black background, creating a very effective visualisation. This video is called Liquid / Light / Flow
Wednesday, 16 December 2009
6- Workspaces 2 3D Environments
this is the area behind C103, using grungy lighting to give an idea of what it would be at night.
Here is the bus stop at Cremyll street, using parcially transparent planes i created the glass panels. a glass environment created for the shelter of its inhabitants.
Wednesday, 9 December 2009
6- Workspaces 2 Further Study of Location

Then Looking at my second site, the back of C103 i wanted to brighten the place up, so i found a mural on google search and covered the walls of C103 in it. i think if it was tidier it would look a lot better.
My next attempt to improve the appearance of C103 was to come up with a video gradually taking away the parts which make it look so run down. Trying to make it look a little bit more inviting. its still looking a bit dull and grey but its an improvement.
Tuesday, 24 November 2009
5- Workspaces 2 Location Location Location
The first location i was looking at was Cremyll street, which is towards the south of Stonehouse. I chose this area because they contain glass bus shelters, which i think would be a really interesting surface to project onto. They are also their own small environments, places where people go to excape the weither or sit while waiting for a bus. this relates the the origional dome idea, the idea of an environment, this is a more real and solid environment however even if the walls are glass and transparent, unlike the invisible or 100% transparent (physically nonexistant) walls.

The progection i would havto project on would have to be just as understandable when viewed in reverse because i would like the projection to also work like a tv screen to the people in the bus shelter. There is an issue with this however if i project head on , then people in the seats wouldnt be able to see much as the light from the projector would shine in their eyes. also the nature of the transparent surface would meen some of the image would transfer through to the back of the bus shelter.
Here is an example image which im going to use to show how i think the projection would work. usint contrasting geometric shapes and colours to make it show up.

Here is my visualisation of the projection on the chosen surface and how people would look when sitting within the shelter. I have darkened the origional image to simulate night, which would be the conditions in which we would have to project in order for the projections to show up.

The second and more visually solid place i have looked at for a projection site is at the back of C103 a popular club in the heart of Union Street. The site is visible from the smoking area of the club and at night is buzzing with activity so we wouldnt have a problem with finding people to see it. 
Below: is a panoramic image of the are behind C103, showing great potential for projecting video. its a very dirty and grimy area of stonehouse. Getting darker quicker then other areas because its surrounded by buildings not allowing a lot of light in.

www.oneforthedesigners.co.uk/c103area.jpg
for larger image
This image shows 3 possible positions for the projection to take place, my favourite being where the stairs are located. as this creates a challenge to use this 3D surface to its full potential. it is also in a man made alcove surrounded on 5 of its six sides making it sheltered aswell as dark. The curved walls on the other two sides make the other surfaceses uite interesting visually, plus they also have a different texture to the rest of the walls as they are bocked in windows. blocked in by rough breeze blocks creating a geometric textured surface in itself.

www.oneforthedesigners.co.uk/c103projected.jpg
for larger image
This is my graphical light study of the alleyway. for the best view click on the link for the image to be enlarged. the area i was planning on projecting was the section on the left where there is mainly black with a batch of white. this would be the best area as we would have less area for the light to be dispursed. the area on the right which is drker is the back of C103 where the smoking area is whis is facing the area where im hoping to project our groups final outcome. This image really brings out the grungy nature of the alleyway in a cortoon esque form, the dark corners and sections making it seem eerie yet mysterious. what could be lurking round the corner? it also shows how naked and bare the area is when people arent present, i think if i were to recreate this image on a wednesday night it would tell a completely different story.
www.oneforthedesigners.co.uk/c103cartoongrunge.jpg
for larger image
Tuesday, 10 November 2009
4- Workspaces 2 Wi-fi Environments












